The Public Values Game: discuss dilemmas of digitisation

Open the conversation about public values with the Public Values Game. This board game facilitates the conversation about digitisation and its dilemmas, values and ethical considerations within your institution in a fun, accessible and practical way. You discuss digitisation issues from the perspective of public values.

Twee studentes met laptop op schoot op een bankje

The Public Values Game is based on the Moral Design Game, developed by the Lectoraat Moral design strategy of Fontys University of Applied Sciences. A copy is available for all educational and research institutions in the Netherlands.

Digitisation issues are now mainly viewed from the perspective of cost or functionality. Public values such as autonomy, humanity and justice are often considered important, but it is difficult to weigh these up. Balancing different values, functionality and/or costs is a challenging quest.

With the Public Values Game, you step into the shoes of one of the parties involved, such as a student, a director, a buyer or a privacy lawyer, and discuss a case with other players.

This could be a case you find below on this page or a case from your own experience. The game encourages all players to think about the influence of public values in the decision-making process. It gives insight into the arguments for and against.

About the public values game

You play the game with a minimum of 4 and a maximum of 8 players, Ideally, you play with 8 people and the playing time is about 60 minutes. There are 3 rounds of play. You can choose to play 1, 2 or 3 rounds.

If desired, a moderator can accompany the game. Prior to the game, this moderator can also provide an introduction or update on public values. Please contact if you would like to make use of this.

SURF members will receive one copy of the game free of charge.